BlendMR: A Computational Method to Create Ambient Mixed Reality InterfacesBest Paper
Mixed Reality (MR) systems display content freely in space, and present nearly arbitrary amounts of information, enabling ubiquitous access to digital information. This approach, however, introduces clutter and distraction if too much virtual content is shown. We present BlendMR, an optimization-based MR system that blends virtual content onto the physical objects in users’ environments to serve as ambient information displays. Our approach takes existing 2D applications and meshes of physical objects as input. It analyses the geometry of the physical objects and identifies regions that are suitable hosts for virtual elements. Using a novel integer programming formulation, our approach then optimally maps selected contents of the 2D applications onto the object, optimizing for factors such as importance and hierarchy of information, viewing angle, and geometric distortion. We evaluate BlendMR by comparing it to a 2D window baseline. Study results show that BlendMR decreases clutter and distraction, and is preferred by users. We demonstrate the applicability of BlendMR in a series of results and usage scenarios.
Mon 6 NovDisplayed time zone: Eastern Time (US & Canada) change
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11:00 22mTalk | 3D Finger Rotation Estimation from Fingerprint Images Papers A: Yongjie Duan Tsinghua University, A: Jinyang Yu BNRist, Department of Automation, Tsinghua University, A: Jianjiang Feng Tsinghua University, A: Ke He Department of Automation, BNRist, Tsinghua University, A: Jiwen Lu Tsinghua University, A: Jie Zhou Department of Automation, BNRist, Tsinghua University DOI | ||
11:22 22mTalk | BlendMR: A Computational Method to Create Ambient Mixed Reality InterfacesBest Paper Papers A: Violet Yinuo Han Carnegie Mellon University, A: Hyunsung Cho Carnegie Mellon University, A: Kiyosu Maeda The University of Tokyo, A: Alexandra Ion Carnegie Mellon University, A: David Lindlbauer Carnegie Mellon University DOI | ||
11:45 22mTalk | CADTrack: Instructions and Support for Orientation Disambiguation of Near-Symmetrical Objects Papers A: João Marcelo Evangelista Belo Aarhus University, A: Jon Wissing Aarhus University, A: Tiare Feuchtner , A: Kaj Grønbæk Aarhus University DOI Media Attached | ||
12:07 22mTalk | UbiSurface: A Robotic Touch Surface for Supporting Mid-air Planar Interactions in Room-Scale VR Papers A: Ryota Gomi Tohoku University, A: Kazuki Takashima , A: Yuki Onishi Singapore Management University, A: Kazuyuki Fujita , A: Yoshifumi Kitamura Tohoku University DOI |